104 lines
5 KiB
VimL
104 lines
5 KiB
VimL
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scriptencoding utf-8
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" Each theme is contained in its own file and declares variables scoped to the
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" file. These variables represent the possible "modes" that airline can
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" detect. The mode is the return value of mode(), which gets converted to a
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" readable string. The following is a list currently supported modes: normal,
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" insert, replace, visual, and inactive.
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"
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" Each mode can also have overrides. These are small changes to the mode that
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" don't require a completely different look. "modified" and "paste" are two
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" such supported overrides. These are simply suffixed to the major mode,
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" separated by an underscore. For example, "normal_modified" would be normal
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" mode where the current buffer is modified.
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"
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" The theming algorithm is a 2-pass system where the mode will draw over all
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" parts of the statusline, and then the override is applied after. This means
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" it is possible to specify a subset of the theme in overrides, as it will
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" simply overwrite the previous colors. If you want simultaneous overrides,
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" then they will need to change different parts of the statusline so they do
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" not conflict with each other.
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"
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" First, let's define an empty dictionary and assign it to the "palette"
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" variable. The # is a separator that maps with the directory structure. If
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" you get this wrong, Vim will complain loudly.
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let g:airline#themes#dark#palette = {}
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" First let's define some arrays. The s: is just a VimL thing for scoping the
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" variables to the current script. Without this, these variables would be
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" declared globally. Now let's declare some colors for normal mode and add it
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" to the dictionary. The array is in the format:
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" [ guifg, guibg, ctermfg, ctermbg, opts ]. See "help attr-list" for valid
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" values for the "opt" value.
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let s:N1 = [ '#00005f' , '#dfff00' , 17 , 190 ]
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let s:N2 = [ '#ffffff' , '#444444' , 255 , 238 ]
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let s:N3 = [ '#9cffd3' , '#202020' , 85 , 234 ]
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let g:airline#themes#dark#palette.normal = airline#themes#generate_color_map(s:N1, s:N2, s:N3)
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" Here we define overrides for when the buffer is modified. This will be
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" applied after g:airline#themes#dark#palette.normal, hence why only certain keys are
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" declared.
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let g:airline#themes#dark#palette.normal_modified = {
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\ 'airline_c': [ '#ffffff' , '#5f005f' , 255 , 53 , '' ] ,
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\ }
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let s:I1 = [ '#00005f' , '#00dfff' , 17 , 45 ]
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let s:I2 = [ '#ffffff' , '#005fff' , 255 , 27 ]
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let s:I3 = [ '#ffffff' , '#000080' , 15 , 17 ]
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let g:airline#themes#dark#palette.insert = airline#themes#generate_color_map(s:I1, s:I2, s:I3)
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let g:airline#themes#dark#palette.insert_modified = {
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\ 'airline_c': [ '#ffffff' , '#5f005f' , 255 , 53 , '' ] ,
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\ }
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let g:airline#themes#dark#palette.insert_paste = {
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\ 'airline_a': [ s:I1[0] , '#d78700' , s:I1[2] , 172 , '' ] ,
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\ }
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let g:airline#themes#dark#palette.replace = copy(g:airline#themes#dark#palette.insert)
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let g:airline#themes#dark#palette.replace.airline_a = [ s:I2[0] , '#af0000' , s:I2[2] , 124 , '' ]
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let g:airline#themes#dark#palette.replace_modified = g:airline#themes#dark#palette.insert_modified
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let s:V1 = [ '#000000' , '#ffaf00' , 232 , 214 ]
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let s:V2 = [ '#000000' , '#ff5f00' , 232 , 202 ]
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let s:V3 = [ '#ffffff' , '#5f0000' , 15 , 52 ]
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let g:airline#themes#dark#palette.visual = airline#themes#generate_color_map(s:V1, s:V2, s:V3)
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let g:airline#themes#dark#palette.visual_modified = {
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\ 'airline_c': [ '#ffffff' , '#5f005f' , 255 , 53 , '' ] ,
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\ }
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let s:IA1 = [ '#4e4e4e' , '#1c1c1c' , 239 , 234 , '' ]
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let s:IA2 = [ '#4e4e4e' , '#262626' , 239 , 235 , '' ]
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let s:IA3 = [ '#4e4e4e' , '#303030' , 239 , 236 , '' ]
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let g:airline#themes#dark#palette.inactive = airline#themes#generate_color_map(s:IA1, s:IA2, s:IA3)
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let g:airline#themes#dark#palette.inactive_modified = {
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\ 'airline_c': [ '#875faf' , '' , 97 , '' , '' ] ,
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\ }
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" Accents are used to give parts within a section a slightly different look or
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" color. Here we are defining a "red" accent, which is used by the 'readonly'
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" part by default. Only the foreground colors are specified, so the background
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" colors are automatically extracted from the underlying section colors. What
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" this means is that regardless of which section the part is defined in, it
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" will be red instead of the section's foreground color. You can also have
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" multiple parts with accents within a section.
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let g:airline#themes#dark#palette.accents = {
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\ 'red': [ '#ff0000' , '' , 160 , '' ]
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\ }
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" Here we define the color map for ctrlp. We check for the g:loaded_ctrlp
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" variable so that related functionality is loaded iff the user is using
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" ctrlp. Note that this is optional, and if you do not define ctrlp colors
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" they will be chosen automatically from the existing palette.
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if get(g:, 'loaded_ctrlp', 0)
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let g:airline#themes#dark#palette.ctrlp = airline#extensions#ctrlp#generate_color_map(
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\ [ '#d7d7ff' , '#5f00af' , 189 , 55 , '' ],
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\ [ '#ffffff' , '#875fd7' , 231 , 98 , '' ],
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\ [ '#5f00af' , '#ffffff' , 55 , 231 , 'bold' ])
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endif
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