50 lines
1.5 KiB
Lua
50 lines
1.5 KiB
Lua
local util = require 'lspconfig.util'
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local root_files = {
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'compile_commands.json',
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'.ccls',
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}
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return {
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default_config = {
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cmd = { 'ccls' },
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filetypes = { 'c', 'cpp', 'objc', 'objcpp', 'cuda' },
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root_dir = function(fname)
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return util.root_pattern(unpack(root_files))(fname) or util.find_git_ancestor(fname)
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end,
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offset_encoding = 'utf-32',
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-- ccls does not support sending a null root directory
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single_file_support = false,
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},
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docs = {
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description = [[
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https://github.com/MaskRay/ccls/wiki
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ccls relies on a [JSON compilation database](https://clang.llvm.org/docs/JSONCompilationDatabase.html) specified
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as compile_commands.json or, for simpler projects, a .ccls.
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For details on how to automatically generate one using CMake look [here](https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html). Alternatively, you can use [Bear](https://github.com/rizsotto/Bear).
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Customization options are passed to ccls at initialization time via init_options, a list of available options can be found [here](https://github.com/MaskRay/ccls/wiki/Customization#initialization-options). For example:
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```lua
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local lspconfig = require'lspconfig'
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lspconfig.ccls.setup {
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init_options = {
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compilationDatabaseDirectory = "build";
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index = {
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threads = 0;
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};
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clang = {
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excludeArgs = { "-frounding-math"} ;
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};
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}
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}
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```
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]],
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default_config = {
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root_dir = [[root_pattern('compile_commands.json', '.ccls', '.git')]],
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},
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},
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}
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