44 lines
1.2 KiB
Lua
44 lines
1.2 KiB
Lua
local util = require 'lspconfig.util'
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local bin_name = 'slangd'
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if vim.fn.has 'win32' == 1 then
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bin_name = 'slangd.exe'
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end
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return {
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default_config = {
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cmd = { bin_name },
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filetypes = { 'hlsl', 'shaderslang' },
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root_dir = util.find_git_ancestor,
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single_file_support = true,
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},
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docs = {
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description = [[
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https://github.com/shader-slang/slang
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The `slangd` binary can be downloaded as part of [slang releases](https://github.com/shader-slang/slang/releases) or
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by [building `slang` from source](https://github.com/shader-slang/slang/blob/master/docs/building.md).
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The server can be configured by passing a "settings" object to `slangd.setup{}`:
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```lua
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require('lspconfig').slangd.setup{
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settings = {
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slang = {
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predefinedMacros = {"MY_VALUE_MACRO=1"},
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inlayHints = {
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deducedTypes = true,
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parameterNames = true,
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}
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}
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}
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}
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```
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Available options are documented [here](https://github.com/shader-slang/slang-vscode-extension/tree/main?tab=readme-ov-file#configurations)
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or in more detail [here](https://github.com/shader-slang/slang-vscode-extension/blob/main/package.json#L70).
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]],
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default_config = {
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root_dir = [[util.find_git_ancestor]],
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},
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},
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}
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